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	<title>LAGWAR &#124; GAMING&#039;S BEST IN TOP NOTCH MEDIOCRITY &#187; Champions Online</title>
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		<title>Champions: Store Matters</title>
		<link>http://lagwar.com/home/archives/8228</link>
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		<pubDate>Thu, 29 Oct 2009 06:52:45 +0000</pubDate>
		<dc:creator>Xavier Morgan</dc:creator>
				<category><![CDATA[Champions Online]]></category>
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		<category><![CDATA[Online MMORPG]]></category>
		<category><![CDATA[Real Money Transactions]]></category>
		<category><![CDATA[RMT Champions]]></category>

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		<description><![CDATA[I don’t care for the Champions store.  I am an old school AD&#38;D player &#8212; 1970s style.  We earned our loot.  We earned our perks.  We worked for it.  Now the general argument seems to be that the C-Store’s RMT (real monetary transaction) system makes no change to the game equilibrium.  I come from a [...]]]></description>
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		<title>Story Matters: Champions Online’s Mega-Destroid PQ</title>
		<link>http://lagwar.com/home/archives/8109</link>
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		<pubDate>Wed, 21 Oct 2009 03:01:33 +0000</pubDate>
		<dc:creator>Xavier Morgan</dc:creator>
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		<description><![CDATA[Games are rules.&#160; Games are fiction.&#160; Jesper Juul makes this the central them in his book, Half-Real: Video Games between Real Rules and Fictional Worlds, and we use this text in our class to discuss the value of narrative in the context of our gaming lives.&#160;&#160; Professor Clayton and I set up a session in [...]]]></description>
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		<title>Champions Online: The Walk Up Mission</title>
		<link>http://lagwar.com/home/archives/7767</link>
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		<pubDate>Wed, 14 Oct 2009 17:39:11 +0000</pubDate>
		<dc:creator>Xavier Morgan</dc:creator>
				<category><![CDATA[Articles and Guides]]></category>
		<category><![CDATA[Champions Online]]></category>
		<category><![CDATA[xaviermorgan]]></category>
		<category><![CDATA[Champions online mission game play quick quest]]></category>

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		<description><![CDATA[So you are minding your own business in the desert when a camper you rescue walks up and chats with you.&#160; “Dominion &#8230; thanks so much for rescuing me. I know of three scientists that were kidnapped and you need to rescue them!”
 
When you accept the mission, you are placed on a timer (note [...]]]></description>
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		<title>Champions Online: Want to be social?</title>
		<link>http://lagwar.com/home/archives/7760</link>
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		<pubDate>Wed, 14 Oct 2009 17:36:13 +0000</pubDate>
		<dc:creator>Xavier Morgan</dc:creator>
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		<description><![CDATA[With the proliferation of Web 2.0 social networks, you can’t leave your gaming out of Twitter and Facebook&#160; posts!&#160; Well, here is a quick start guide to enlivening your web social infrastructure and making you the toast of your social network.&#160; Everyone shall bow before your shockingly awe-filled super powers!
Configure FACEBOOK and TWITTER from inside [...]]]></description>
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		<title>Non-WAR News Flash&#8230;</title>
		<link>http://lagwar.com/home/archives/5198</link>
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		<pubDate>Sun, 17 May 2009 03:18:18 +0000</pubDate>
		<dc:creator>Slurm</dc:creator>
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		<category><![CDATA[release date]]></category>

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		<description><![CDATA[This just in, in other MMO news, Champions Online&#8217;s release date has been pushed back!
This is the next MMO I plan on throwing some money at, so it&#8217;s a slight disappointment that its getting set back another two months. BUT, I commend any team (except 3D Realms) for pushing the game until its properly ready. [...]]]></description>
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