Last night Fallen Earth Lead Designer Lee Hammock joined the hosts of the LifeNet Fallen Earth Podcast for a developer chat on LAGWAR Radio. We have interviewed Hammock a few times now and it simply gets better every time.
For those of you that missed the live stream of the interview, you can [...]
Archive for the ‘Fallen Earth’ Category
Fallen Earth Dev Chat – Patch v1.3 – v1.5, Respecs, and much more
Fallen Earth Dev Chat – Live Feb. 8th 2010
The LifeNet Fallen Earth Podcast will be hosting a special LIVE developer chat with FE Lead Designer, Lee Hammock – Monday Feb. 8th, @ 9:00PM EST – via live stream exclusively on LAGWAR Radio. A downloadable mp3 version of the interview will be available afterward.
Main topics to be discussed include patch v1.3 [...]
Fallen Earth: State of the Game
Yesterday, the Fallen Earth development team posted their latest State of the Game address. Typically, this type of address is a way for the development team to let the community know how far they feel the game has come as well as provide an inside look at what players can expect in future updates. [...]
Fallen Earth Enhancements Improve Environmental and Landscape Elements
Cary, NC – January 7, 2010 – Fallen Earth, LLC today announced the inclusion of several wilderness graphics enhancements, specifically to the elements of scrub—including grass and shrubs—terrain and fog. Sharpening and blending textures, colors and lighting, the new and improved details enhance the look and feel of the Fallen Earth post-apocalyptic environment and heighten [...]
Fallen Earth Developer Chat with LAGWAR.com
On December 12th LAGWAR.com’s LifeNet: Fallen Earth Podcast hosted a very special live episode [listen here]. LifeNet’s Brad West and Jacob Fitzpatrick were joined by Fallen Earth Lead Developer Lee Hammock for a Q and A session. Just under 350 listeners tuned in live for the recording of the 13th episode of the [...]
Chat with Lee Hammock Fallen Earth Lead Designer
LAGWAR Radio will be hosting a very special episode of the LifeNet: Fallen Earth Podcast Saturday, December 12th. Fallen Earth Lead Designer Lee Hammock will be joining the show to talk all things Fallen Earth. Listeners will be able to listen and chat in real-time with LifeNet hosts as well as Lee Hammock [...]
Fallen Earth: The (de)meaning of factions
What if I told you an MMO game exists that takes factional warfare to a new level? Not only does it have two factions battling each other and struggling to maintain control, but a whopping total of six playable factions. Each of which having it’s own allies, enemies, and archenemies forming a six-faction [...]
Fallen Earth: iPhone App and more at GameX
The Summit
The Philadelphia Game Expo and Industry Summit ran this past weekend at the Greater Philadelphia Area Expo Center and it was rockin’! A full line-up of some of the industry’s top developers were on location and we had one interest in particular: Fallen Earth Lead Designer, Lee Hammock.
Hammock was a summit [...]
Fallen Earth: Looking to Patch 1.1.0
Fallen Earth, the post-apocalyptic MMO smash-hit, has officially been out for less than a month but players are always looking ahead and wondering what’s to come in the first big patch. Will we see new missions, new items, or even some fancy new social tools? Or will the creators of a game [...]
Fallen Earth Review
eta review that is. Actually, I started playing Fallen Eearth during the latter part of alpha testing. I had been looking forward to Fallen Earth throughout it’s development and was happy to be a part of the testing phase. I went into it with the frame of mind that I would [...]
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